MENU_81.txt Menu ID: 81 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Message Length' Items: (zero-terminated list) 0: Name: '1 Second' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 1: Name: '2 Seconds' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 2: Name: '3 Seconds' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 3: Name: '4 Seconds' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 4: Name: '6 Seconds' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 Note: template did not parse all data in resource; remaining data: 00 MENU_80.txt Menu ID: 80 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Game Speed' Items: (zero-terminated list) 0: Name: 'Slowest' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 1: Name: 'Slower' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 2: Name: 'Medium' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 3: Name: 'Faster' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 4: Name: 'Fastest' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 Note: template did not parse all data in resource; remaining data: 00 MENU_70.txt Menu ID: 70 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Miscellanea' Items: (zero-terminated list) Note: template did not parse all data in resource; remaining data: 00 MENU_69.txt Menu ID: 69 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Units' Items: (zero-terminated list) Note: template did not parse all data in resource; remaining data: 00 MENU_68.txt Menu ID: 68 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Strategy' Items: (zero-terminated list) Note: template did not parse all data in resource; remaining data: 00 MENU_67.txt Menu ID: 67 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Personalities' Items: (zero-terminated list) Note: template did not parse all data in resource; remaining data: 00 MENU_66.txt Menu ID: 66 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Tactics' Items: (zero-terminated list) Note: template did not parse all data in resource; remaining data: 00 MENU_65.txt Menu ID: 65 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Weapons' Items: (zero-terminated list) Note: template did not parse all data in resource; remaining data: 00 MENU_7.txt Menu ID: 7 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Debuggo' Items: (zero-terminated list) 0: Name: 'Demo Air Strike' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 1: Name: 'Demo Endgame' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 Note: template did not parse all data in resource; remaining data: 00 MENU_6.txt Menu ID: 6 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'History Book' Items: (zero-terminated list) 0: Name: 'Weapons' Icon number: 0 Key equivalent: 0x1B Mark character: 'A' (0x41) Style: 0x00 1: Name: 'Tactics' Icon number: 0 Key equivalent: 0x1B Mark character: 'B' (0x42) Style: 0x00 2: Name: 'Personalities' Icon number: 0 Key equivalent: 0x1B Mark character: 'C' (0x43) Style: 0x00 3: Name: 'Strategy' Icon number: 0 Key equivalent: 0x1B Mark character: 'D' (0x44) Style: 0x00 4: Name: 'Units' Icon number: 0 Key equivalent: 0x1B Mark character: 'E' (0x45) Style: 0x00 5: Name: 'Miscellanea' Icon number: 0 Key equivalent: 0x1B Mark character: 'F' (0x46) Style: 0x00 Note: template did not parse all data in resource; remaining data: 00 MENU_5.txt Menu ID: 5 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Orders' Items: (zero-terminated list) 0: Name: 'Attack Mode' Icon number: 0 Key equivalent: 'A' (0x41) Mark character: 0x0 Style: 0x00 1: Name: 'Defense Mode' Icon number: 0 Key equivalent: 'D' (0x44) Mark character: 0x0 Style: 0x00 2: Name: 'Mobile Mode' Icon number: 0 Key equivalent: 'M' (0x4D) Mark character: 0x0 Style: 0x00 3: Name: 'Go forward' Icon number: 0 Key equivalent: 'G' (0x47) Mark character: 0x0 Style: 0x00 4: Name: 'Road movement' Icon number: 0 Key equivalent: 'R' (0x52) Mark character: 0x0 Style: 0x00 5: Name: 'North' Icon number: 0 Key equivalent: 'N' (0x4E) Mark character: 0x0 Style: 0x00 6: Name: 'East' Icon number: 0 Key equivalent: 'E' (0x45) Mark character: 0x0 Style: 0x00 7: Name: 'South' Icon number: 0 Key equivalent: 'S' (0x53) Mark character: 0x0 Style: 0x00 8: Name: 'West' Icon number: 0 Key equivalent: 'W' (0x57) Mark character: 0x0 Style: 0x00 9: Name: 'Last order kill' Icon number: 0 Key equivalent: 'L' (0x4C) Mark character: 0x0 Style: 0x00 10: Name: 'Kill all orders' Icon number: 0 Key equivalent: 'K' (0x4B) Mark character: 0x0 Style: 0x00 Note: template did not parse all data in resource; remaining data: 00 MENU_4.txt Menu ID: 4 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Preferences' Items: (zero-terminated list) 0: Name: 'Sound' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 1: Name: 'Game Speed' Icon number: 0 Key equivalent: 0x1B Mark character: 'P' (0x50) Style: 0x00 2: Name: 'Skip Anecdotes' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 3: Name: 'Skip Newsreels' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 4: Name: 'Newsreel Length' Icon number: 0 Key equivalent: 0x1B Mark character: 'Q' (0x51) Style: 0x00 5: Name: 'Delegate Air Strikes' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 Note: template did not parse all data in resource; remaining data: 00 MENU_3.txt Menu ID: 3 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'Analysis' Items: (zero-terminated list) 0: Name: 'Show German ZOCs' Icon number: 0 Key equivalent: '1' (0x31) Mark character: 0x0 Style: 0x00 1: Name: 'Show American ZOCs' Icon number: 0 Key equivalent: '2' (0x32) Mark character: 0x0 Style: 0x00 2: Name: 'Show Unsupplied Units' Icon number: 0 Key equivalent: '3' (0x33) Mark character: 0x0 Style: 0x00 3: Name: 'Show German Supply Lines' Icon number: 0 Key equivalent: '4' (0x34) Mark character: 0x0 Style: 0x00 4: Name: 'Show American Supply Lines' Icon number: 0 Key equivalent: '5' (0x35) Mark character: 0x0 Style: 0x00 5: Name: 'Tactical Advice' Icon number: 0 Key equivalent: '6' (0x36) Mark character: 0x0 Style: 0x00 6: Name: 'Show Idle Units' Icon number: 0 Key equivalent: '7' (0x37) Mark character: 0x0 Style: 0x00 7: Name: 'Show Strengths' Icon number: 0 Key equivalent: '8' (0x38) Mark character: 0x0 Style: 0x00 8: Name: 'Show Landmarks' Icon number: 0 Key equivalent: '9' (0x39) Mark character: 0x0 Style: 0x00 Note: template did not parse all data in resource; remaining data: 00 MENU_2.txt Menu ID: 2 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: 'File' Items: (zero-terminated list) 0: Name: 'New Game' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 1: Name: 'Undo Last Entry' Icon number: 0 Key equivalent: 'Z' (0x5A) Mark character: 0x0 Style: 0x00 2: Name: 'Tactical Display' Icon number: 0 Key equivalent: 'F' (0x46) Mark character: 0x0 Style: 0x00 3: Name: 'Begin Game' Icon number: 0 Key equivalent: 'P' (0x50) Mark character: 0x0 Style: 0x00 4: Name: 'Open...' Icon number: 0 Key equivalent: 'O' (0x4F) Mark character: 0x0 Style: 0x00 5: Name: 'Save Game' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 6: Name: 'Quit' Icon number: 0 Key equivalent: 'Q' (0x51) Mark character: 0x0 Style: 0x00 Note: template did not parse all data in resource; remaining data: 00 MENU_1.txt Menu ID: 1 ProcID: 0 Enabled flags: 0xFFFFFFFF Title: '' Items: (zero-terminated list) 0: Name: 'About Patton Strikes Back...' Icon number: 0 Key equivalent: 0x0 Mark character: 0x0 Style: 0x00 Note: template did not parse all data in resource; remaining data: 00